Community introductions thread

Please introduce yourself here, so we can all get to know each other! Include your preferred name/handle, any organizational affiliations of note, why you’re interested in Anoma, and what kinds of discussions you’d be interested in having. One post per person, please (but feel free to edit as many times as you like).

I’ll start off: I’m Christopher (@cwgoes), one of the founders of Anoma (although I hope the project will get to a point where the label “founder” doesn’t matter so much, at which point I’ll just be a contributor). I also work at Heliax. I’m hopeful that this forum can serve as a central gathering point and discussion space for folks interested in Anoma from a wide variety of perspectives. Personally, I’m especially excited to discuss open research questions and relationships to different fields (my personal project: cybernetics), and to have some heated specification debates.

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My name is @apriori, and I work within the research org on Anoma. I’m interested in contributing to the development of the specs and getting others excited in this regard. I’m particularly interested in Anoma’s architecture and how it enables unique applications that cannot be built in a decentralized way today. My interests in this space outside Anoma include blockchain architecture, MEV, ZK, philosophy, anthropology of money, and welfare redistribution mechanisms.

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My name is Tobias aka @graphomath and I work as a research engineer on Anoma, mostly Typhon, encompassing mempool, consensus, etc. I like getting things right, which is why I was sticking around academia for longer than is advisable, but allowing me to learn all sorts of useful math, formal languages, and the fundamental theory permeating software systems, even if not visible at first sight; I also like graphs of all shapes. Anoma is the way to go and so, let’s bring it into shape together!

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I go by nikete, and do research very part time at Healiax to help with questions around incentives in the design of anoma. I have previously worked on designs that minimize impermanent loss for AMMs, as well as permissionless games and the resulting constrains from the endogenous number of players in them. At the moment for anoma I am doing research on how participants of the network can play a “slow game” directly that regulates the “fast game” they play that is mediated by searchers/solvers/fast-middle-men

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